About Me

From DOS gaming to Playstation to Nintendo 64 to Steamdeck, gaming has been a core part of my life and a passion. My path to working in the game industry was never an intentional one despite me being a life long gamer. I started my working career in project management and IT. From there on a whim I applied for a contract position at Nintendo for title support at Switch launch. Little did I know at the time, but this would see me go from a contract position to a Senior Product Licensing Analyst and represent almost 10 years of my personal and professional life.

During that time I had the privilege and honor of working with many amazing creators; from small indie studios launching their first title to huge AAA releases and post launch management. Being able to assist people in realizing a life’s dream of publishing on Nintendo was a humbling experience. I am very proud of the work done while at Nintendo and have always wanted to continue that in my post Nintendo phase of my career.

After moving across the world and finally settling down in my new home in The Netherlands, I think I am finally ready to start with that journey again. I am looking to provide specific and actionable feedback to business models, release strategies and general advise on launch plans. I am also available to provide more in-depth white glove service in regards to product release management, creating time tables and outlines. Breaking down Lotcheck and NCMS next steps and overall assisting with the product release from first submission to final patch.

My goal is to simplify the release process for you and to help you get your product across the finish line and to the fans, without you pulling your hair out.

Ready to Move Forward? Let’s Talk

Fill out the quick form below, and we’ll set up a free, no-pressure chat to explore how we can help.